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I like to control my exposure with the cameras options, so the same thing happened here. I used the same names for the actual corona lights, so below you can see all details for the lights above, including sizes, color temperatures and intensities. So, two entrance lights, a living room light for the ground lamp, four window lights for the window spots, two bed lights for the two lamps in the bedroom, a closet light for the closet and a kitchen light for the kitchen shelves. Below is a top viewport screenshot of the lights. Nothing more here:įor the artificial lamps, i used Corona lights and again played with the temperatures of the lights and their intensities. I also played with some afternoon ones but at the end i decided to stay with the 1934.Īlmost always, I attach a filter to the HDR texture, so that i can have a bit more control (in this case I only lowered the gamma down to 0.8). For this particular scene i used a Peter Guthrie map, the 1934. I tend to keep my whites quite low, around a 165 – 180 value in some cases at this point.įor the HDRI, i created a sky object and i attached a Corona material with an HDR texture in the emission slot. I often after some rough modeling with a white material and a fast check with some HDRIs I have.
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CoronaforC4D actually has a quite flexible way on dealing with HDRI. I almost always work with HDRIs, because it is the only way i can check easily my light set-up. This scene was actually a vray scene that I worked on some months ago for a commercial project, so I had only to work on some material conversions and some mood concepts to check how Corona would pull it through. I’m already using Corona for some months, and although still on the start, things look promising. I don’t have the patience to make super extra detailed blog posts, so I will try and make this post a bit basic and easy to follow. Thomas is the founder and lead artist of Slahcube, a visualization studio based in Zurich. Today, we bring you a tutorial/making-of article about the sample Corona for C4D scene written by Thomas Vournazos.
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